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Moonrakers Universe

An ever-expanding world of sci-fi gaming.

Deluxe Edition

Extra-premium components.

Discover Brink

Gameplay overview

Employ faction alignment, trading, negotiation, and political influence to tilt the balance of power.

Deploy your fleet

Each turn you’ll place one of your three ships. Each placement is an opportunity to explore more of the galaxy, gain faction power, and gather more influence cubes.

Wield Influence

On your turn you’ll perform the actions on the tiles next to your ship: hire ambassadors, gain action cards, upgrade a ship, or even change the rules with riders.

Perform actions

On your turn you’ll perform the actions on the tiles next to your ship: hire ambassadors, gain action cards, upgrade a ship, or even change the rules with riders.

Control the council

At the end of each round, players vote on which factions will score points, which is then multiplied by the amount of power each player has in that factions color.

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Watch the gameplay overview

“This is a worker placement game with tons of player interaction in a great way. I love adding the negotiation element and resource sharing into an interesting strategic game.”

— Grant LyonGrant's Game Recs

“Brink offers a great mix of euro mechanisms and enjoyable player interaction! As someone that doesn’t typically love negotiation and voting, IV has managed to create a game I have really enjoyed! Way to go!”

— Jenna BeasleyThe Board Game Garden

"End games have ALWAYS felt tense, where it’s all down to that final agenda reveal, which is probably some of the best things you can hope for in a game with friends."

— Daniel BurrellPlay The Game HQ

“Brink is a game where you can't even take a bathroom break because there is always something going on and you can't miss it!”

— Bryan GreerGame Brigade

“Being mindful of resources, actions and area control as you place each ship, gives so many layers of strategy to playing Brink!”

— Alex RadcliffeBoardGameCo

“Brink takes everything I love about Moonrakers, and makes it even BETTER! Such a great mix of mechanisms. This one really shines!”

— Carly JensenBoard Game Buzzz

Deluxe Edition Upgrades

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CORE ELEMENTS OF GAMEPLAY

How to play Brink

In Brink, in each of three rounds you’ll deploy three ships to any unoccupied location in the galaxy. Each placement rewards you with resources, actions, and power. The resources, in the form of influence and favors, are traded amongst players and can be used to recruit ambassadors, upgrade ships, and—most importantly—vote on which factions earn points each round. The factions with the two most influence score points, but voting isn’t always so simple, with players allowed to attach legislative speed bumps in the form of ryders. Throughout the game you’ll be balancing your own ambitions with the aspirations of your opponents. Allies become enemies and foes friends as the politics of entire star systems shift under your influence.

Collect power & influence

Three sizes of ships, three important decisions. Placement determines faction alignment, resource collection, and action selection.

Resource types

Standard influence resources go directly to your inventory and can be traded orused freely. Resources with white outlines, known as favors, must be traded by the end of your turn or they return to the bank.

Action selection

Placement determines what actions you can take on your turn. These include hiring ambassadors, upgrading ships, or collecting ryder and action cards.

Vote for power

Each of the three rounds ends with players using their influence resources to vote on which faction alignments turn into victory points. Votes are hidden until simultaneously revealed, and only the top two factions receive points. Strategically aligning yourself with the desires of your fellow players goes a long way toward winning votes.

Ambassadors & upgrades

Aside from voting, your resources—combined with faction power—can be used to secure permanent advantages. Collect more resources, secure more power, and exert more influence to better control your ambitions.

Ryders & actions

Attach ryders to votes to manipulate the outcome by various means. Boost or devalue certain types of influence,

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Watch the complete 'How to Play'